Being a Homo Ludens, the playing man, I can only say one thing: Let’s play!
Playing brings people together, playing is fun, playing is the best there is.
I once said: “Design is traditionally about solving problems. I don’t solve problems, I create possibilities.”
Basically this is the definition of a game. As a designer I like to play, and I expect the same attitude from the user. Design should not be about designers, but about the useful and playful designs they (should) make.
Originally published in ICON magazine
Issue 404 | 2007